Sony sound forge audio studio 9


Sony sound forge audio studio 9

Automate repetitive tasks SpectraLayers Pro integration Read more: Added support for creating multiple, overlapping markers and regions using shortcut keys. Fixed a bug that could cause Sound Forge to incorrectly prduce an error message when compiling some scripts in the Script Editor window.

Fixed a bug that could cause a customized keyboard shortcut for the Resample or iZotope Bit SRC process to be assigned to both processes. Fixed a bug that could cause events to ripple incorrectly after a delete action. A bug in Sound Forge 11 build and earlier prevents the application from opening projects created in releases with a higher build number. Installing the latest update will allow you to open your projects normally.

Fixed a bug that could cause Playlist names to be corrupted after undoing a change in the Regions List. Fixed a bug that could cause Playlist names to be corrupted after dragging a region from the Regions List to the Playlist.

Fixed a bug that could cause regions in the Regions List to be deleted when pressing Delete to edit a region value. Fixed a bug that could cause duplicate markers or regions to be discarded when saving files. Fixed a bug that could cause multiple regions that use the same start time and name to be sorted incorrectly in the Regions List.

Fixed a bug that could cause a crash when clicking the Play buttons in the Regions List window. Fixed a bug that could clear Playlist, Track List, and Region List selections when right-clicking to display the shortcut menu. Fixed a bug that caused the Track and Index items in the Track List window to appear to be editable.

Both items are now correctly displayed as read only. CD indexes are automatically numbered to match the index markers in the data window, and you can rearrange tracks by dragging the rows in the Track List window. Added Japanese-language support. Fixed a bug that could cause a crash when right-clicking items in the Broadcast Wave or Summary Information metadata windows.

Fixed a bug that could cause events to be moved incorrectly when using drag-and-drop editing. Fixed a bug that could cause BWF metadata to be saved even when the Save metadata with file check box was cleared. Fixed a bug that could prevent Undo from restoring markers and audio CD tracks after undoing a ripple edit. Fixed a bug that could cause CD tracks to shift when adding an event with a mismatching sample rate.

Fixed a bug that could cause the Broadcast Wave metadata window to draw incorrectly when scrolling. Fixed a bug that could cause a low-memory error when processing files with high sample rates on bit versions of Windows. What's new in version Added a Loudness Meters tool and loudness logging. The Statistics dialog now includes loudness data. Improved support for metadata in Broadcast Wave Format files.

Added support for editing files in SpectraLayers Pro 2. Improved Plug-In Chain window now allows floating plug-in windows. Improved selection dragging: Fade in and fade out curves now default to a linear curve in the processing and Mix dialogs. You can now rearrange maximized data window tabs by dragging the tabs to a new location. Added automatic resampling during playback for unsupported sample rates when you're using an ASIO audio device.

Added support for splitting events at region boundaries. Added support for moving markers, regions, and envelope points with events. Added support for ripple editing in event-editing mode. Play at Time trigger in the Playlist from working. After editing, you can save your changes back to the musical instrument file or to a different format.

Select the Auto-crossfade Mix with selection check box if you want the Fade In and Fade Out settings for the Mix tool to pay attention to the destination selection and file length when mixing between files. When this command is selected, playback will restart when you position the cursor.

Clicking to position the cursor in a data window will clear the loop region. Only selected channels will be processed. If the number of inputs or outputs does not match the number of channels selected, missing inputs will be replaced with silence, and extra outputs will be discarded. The industry-leading Sound Forge software has been a tool of choice among media professionals for more than a decade and is now the cornerstone application in their new digital audio production suite, which provides users with all of the essential tools for recording, editing, enhancing, processing, and encoding digital audio along with the capabilities to create and burn Red Book standard audio CDs.

Sound Forge 9 software contains a wide range of new features including multichannel audio support, which allows users to edit, process, and record multichannel audio files. Additionally, Sound Forge 9 software provides new tools for audio analysis including phase scopes, mono compatibility meters, and multichannel-capable spectrum analysis. This application is everything users need for precise control over details such as pause times, fades, index markers, and time and track manipulation.

Users can apply these plug-ins to fix common audio problems such as tape hiss, camera hum, clicks, and pops. Additionally, users can easily recondition old tracks and vinyl, problem recordings, and even damaged audio. This powerful bundle includes four professional audio plug-ins: This new feature allows Sound Forge 9 users to have their songs professionally mastered by the same engineers who work on the biggest projects in the music industry.

Sound Forge 9 users can link to SIM directly from inside the application and easily upload songs for mastering. For a limited time, Sound Forge 9 users will receive one song mastered at no charge if they master one or more songs.

To learn more, visit www. Sound Forge 8. When developing scripts, be sure to use the latest version of the scripting SDK. Re-installing the application may fix this problem.

Subject is still available on the Extended Summary dialog. Sound Forge 8 New! VST plug-in effect support New! Includes CD Architect 5. Direct file export to CD Architect software New! Application scripting.

Aug 05,  · Here is a tip how to record to your sound to your computer from your computer using Sony Forge Audio Studio on Vista. to your Computer - Vista - Sony Sound Forge Audio Studio 9 SOUND FORGE. Sony Software and Application The Biggest Choice of User Guides and Instruction Manuals - Free Download Acid - Catalyst - CD Architect - Cinescore - DoStudio - DVD Architect - Sound Forge - SpectraLayers Pro - Vegas. Sound Forge Audio Studio 9 software from Sony allows you to record and edit professional quality audio on your home computer. Just plug a mic into your computer and record live instruments, vocals, or import music from other sources like vinyl, cassettes, and more.5/5(2).

Price of Sony sound forge audio studio 9

Sound Forge Audio Studio (OEM)

Mastering By John Walden Sony's Sound Forge is one of the best-known stereo editing packages around, and version 9 brings a new world of multi-channel editing possibilities.

And when it comes to sophisticated audio editing — on the PC at least — two applications really dominate: Sony's Sound Forge and Steinberg's Wavelab. I'm a big fan of Wavelab 's Audio Montage features, but for straight editing tasks I've always had a personal preference for Sound Forge.

Alan's key criticism was the lack of support for surround sound formats. Nearly two years later, Sony have released version 9 of Sound Forge — and guess what's top of the 'new feature' list? Yep, support for surround sound: Users of Sony's Vegas or Acid Pro will know that these applications have had multi-channel audio capabilities for some time, so Sony clearly have some expertise in the area, and it would seem to make very good sense to provide users of these applications with a true editing environment to work in.

Amongst the other new features of this release are further reworking of the user interface, an improved range of metering options and a bundle of 'mastering' effects supplied by Izotope. Also included in the bundle are Sony's CD Architect v5.

The combined prices of the Izotope plug-ins, CD Architect and the Noise Reduction plug-ins, when bought individually, is well in excess of the price of Sound Forge itself, so the bundle would seem to represent good value for money.

Given the combination of software and plug-ins provided, Sony's use of the phrase 'Digital Audio Production Suite' to describe it would seem to sum things up quite nicely. Forging History There is little point is spending too much time here revisiting Sound Forge 's core features. Those unfamiliar with the application can play catch-up via the SOS web site, where they can read previous reviews from the May , November , September and June issues. In essence, Sound Forge has always provided an efficient and well-featured environment within which to perform detailed editing of mono and stereo audio files.

Basic editing tasks such as trimming, adding fades, normalising and resampling can all be performed accurately and with ease, and file output formats cover all the usual standards, including MP3 encoding. Processing options were, until version 8, provided via Direct X plug-ins, and a number of these were included in the Sound Forge package. As well as the usual compression, EQ, modulation and delay-style effects, more recent inclusions have been multi-band dynamics and Acoustic Mirror, a convolution-based reverb.

Of course, when version 8 brought support for VST plug-ins, this opened up further processing options for users who already own plug-ins in that format. Sound Forge has always been able to rip and burn audio to and from CDs, but the inclusion of CD Architect with v8 provided a more professional level of CD creation. CD Architect does a very good job, but it has changed little in the last few years see the 'Old Fashioned Architecture' box for details and it remains a separate application from Sound Forge, meaning that, unlike Wavelab 's Audio Montage, audio files have to be taken from Sound Forge in order to use the CD Architect environment.

So, with this brief recap in mind, what have Sony done to Sound Forge in version 9 to improve on what was already a professional audio-editing environment? What's That Noise? Sony's Noise Reduction plug-in has been around for quite a while now and, as included with SF9, actually consists of a number of processes.

As well as noise-print-based noise reduction, which can do an excellent job of rescuing audio affected by a consistent noise source such as an electrical or mechanical hum or hiss, separate processors are provided for click and crackle removal, clipped peak restoration and audio restoration.

While these sorts of processors can never perform miracles with really poor audio, a considerable amount of cleaning can be done before audio artifacts become obvious. This is a good combination of tools for retrieving all those archived analogue recordings from your tape-based four-track!

Fresh Vistas Installation of the complete package requires a number of steps — separate installers are provided for Sound Forge, CD Architect and the Izotope plug-ins — but even so, the whole process was both speedy and straightforward on my test system.

Registration is completed on-line via Sony's web site, in the same way as for Vegas or Acid Pro and, providing the host PC has an Internet link, is also painless. Before I move on to discuss the most significant new features, I should mention a couple of less obvious items that caught my eye. If nothing else, getting a couple of tracks mastered via this route might make an interesting comparison with your own efforts achieved via the Izotope plug-ins.

A range of file formats is supported. Such multi-channel files can be opened, edited and saved in exactly the same fashion as mono or stereo files, and this includes the new 'drag-and-drop' editing function, where individual sections from one channel can be moved to another channel, much as text is moved in a word-processing application. When you create a new recording, a range of channel formats can be specified.

Assuming that suitable audio hardware is available, multi-channel audio recording is also possible. SF9 could, therefore, be used in live recording contexts where a multi-mic configuration is in use. This might include a traditional studio recording session with a full band laying down a backing track, a surround sound microphone configuration perhaps of an orchestral performance or where multiple microphones are used to make voice recordings in conference or meeting contexts.

The example four-track and six-track test recordings I made during the review period suggest that this aspect of SF9 is both robust and straightforward in operation.

That said, those familiar with SF as a stereo recording environment may find that it takes a little time to get their heads around assigning inputs and outputs when making multi-channel recordings. When you're starting a new recording, the required format can be specified via the Channels drop-down menu option. In the Record dialogue, the hardware inputs can be linked to specific audio channels via the coloured channel number buttons.

Channel output routing can be configured via the Channel Meters window, using similar coloured number buttons. The Channel Converter available from the Process menu has been enhanced to deal with multi-channel files. The most obvious application for this would be to down-mix a multi-channel recording to either stereo or mono, and this works well, with the user having control over the relative contributions of each original channel to the new mix.

Sony have also provided useful presets for the Channel Converter, which include options for converting 5.

This includes two default templates for 5. Despite the new Hardware Meters window, and good though the multi-channel recording and rendering options are, it is worth emphasising that SF9 is primarily an environment for audio editing. As Sony have made clear in the supplied documentation, it's not intended as a multi-channel mixing tool in the same way that DAWs such as Cubase, Logic or Pro Tools are. While SF could easily be used for basic mixing, the most obvious difference is in the application of effects.

SF9 has excellent effects options, and these can easily be previewed, but they are always applied in a destructive fashion — although the Undo function works well if you do need to retrace your steps. Effects can be applied to single channels, stereo pairs or, if the plug-in supports it, multiple channels.

As far as I could see, only the Wave Hammer plug-in is currently supplied in a format compatible with surround. This provides both compression and volume maximisation for a six-channel audio file, and therefore could be useful for some basic mastering of a surround sound project.

The plug-ins within the Izotope mastering suite described more fully below are designed for use with mono or stereo files only, although it is, of course, possible to apply them to individual channels or pairs of channels within a multi-channel audio file. Izotope Bundle One of the highlights of the latest release is undoubtedly the inclusion of four 'mastering' plug-ins from Izotope. SOS readers will be familiar with Izotope through their various plug-in effects, such as Trash and Vinyl, and their flagship mastering suite Ozone.

When working with mono or stereo files, the individual plug-ins can, of course, be linked together using the SF Plug-in Chainer. With the exception of the multi-band compressor, the operation of these three plug-ins is relatively straightforward.

There is on-line help available via the question-mark icon in top right of the SF plug-in window, and this would be essential reading for those not familiar with Ozone. Each is supplied with a useful range of presets and these also make a good starting point for new users.

Multi-band Compressor features a rather pretty multi-coloured spectrum display that provides information on each of the four bands. The crossover points between the bands can be adjusted, and the roll-off between one band and the next is indicated by the blending of colours for the two adjacent bands. Alternatively, the display can be switched to a 'global' mode which is similar to the default display in Ozone 's multi-band dynamics section.

Unlike Ozone, this is a compression-only processor — Ozone features limiting and expansion in this section, but these are not replicated here. Similar simplifications exist in the other plug-ins. For example, there are fewer bands in the Mastering EQ plug-in than in Ozone but, overall, there is still plenty of scope here for both corrective and creative mastering work.

For those that want to make their mix a little hotter, a combination of Multi-band Compressor and IRC Limiter will certainly do the business. Sony's CD Architect was already at v5. My only previous serious engagement with CD Architect was, however, prior to version 5 and, while I've always used SF for my routine audio-editing work, I've tended to use Wavelab 's excellent Audio Montage functions for compiling CDs.

I took another look at CD Architect as part of this review, and it is certainly a well-featured application. As mentioned earlier, it is now possible to drag and drop material between channels within a single audio file. This works very well, and the user has considerable control over how the 'dropped' material merges with or replaces the existing audio on the destination channel.

Material can be copied in this way from multiple channels if required. Sony's Noise Reduction suite — including the noise-print-based cleaning shown here — is now bundled with Sound Forge 9. SF9 also includes some useful new metering options.

For example, the Phase Scope meters can be added to either the Channel Meter or Hardware Meter views, and four different display types are available. These would, of course, be very useful for spotting phase problems in recordings made using two or more microphones. While the PDF manual doesn't really go into much detail on how these meters should be used, the on-line help within SF9 itself does provide some guidance, fortunately, and includes some simple examples of what the meters might look like if phase cancellation problems are present.

Also useful is the simple, but effective, Mono Compatibility Meter. This can also be added to the Hardware Meter or Channel Meter views and can detect when phase cancellations between channels in a file will cause a problem if the file is replayed in mono. In addition, the Spectrum Analysis tools — which were already impressive within SF8 — have now been enhanced to deal with multi-channel audio.

All sorts of minor enhancements have been made to the user interface, including more options for customising colours and layout. However, two of the more significant improvements are a reworking of the way markers and the ruler can be used, and more flexibility in moving between the waveform and effects windows while previewing and adjusting effects that are to be applied. One other detail is worth mentioning. As in the current version of Vegas, when ripping tracks from a commercial audio CD, SF9 now uses the Gracenote MusicID technology to obtain information about the contents of the CD and the track details.

Conclusions It is very difficult not to be impressed by Sound Forge 9. Sony have taken what was already an excellent editing environment for mono and stereo files and smoothly integrated multi-channel editing into it.

For existing SF users with an interest in multi-channel audio, I think the upgrade to version 9 is almost in the 'no brainer' category. For those using version 8 who have no need for multi-channel editing, the decision is perhaps less clear, but for anyone using an earlier version there are probably enough other incremental changes to make this upgrade good value for money. What is beyond doubt, however, is that the SF9 bundle represents very good value for money for new purchasers.

As has been the case for some time, the most obvious competing product is Steinberg's Wavelab. This is, of course, an excellent application in its own right, but it has an SRP of almost double that of SF9, and cost may be a big factor for potential new purchasers on a tight budget. Competition aside, Sound Forge 9 is thoroughly impressive and the title of 'Digital Audio Production Suite' is totally appropriate to it.

Highly recommended.

REVIEW:

A Video on Sony Sound Forge Audio Studios 9.0

Related Links Here: Dragon Naturallyspeaking 11 Premium Buy Now | Sony Cd Architect 5.2 Paid By Credit Card

TAGS: PROJECT, KASPERSKY, PROJECT 2016


Leave a Comment: